Alexandros Siskos holds a Diploma and an MSc in Electronic and Computer Engineering from the Technical University of Crete, specializing in Electronics and Computer Architecture.
He is a Game Designer and Game Developer focusing on interactive 3D environments, using tools such as Unity, Unreal Engine, and Blender. His interests include real-time rendering, real-time applications, simulation environments, gamification, and the integration of creative design with advanced computing technologies.